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Deus ex machina game
Deus ex machina game





deus ex machina game
  1. Deus ex machina game ps3#
  2. Deus ex machina game series#

Deus ex machina game series#

Unfortunately, Deus Ex appears to be in the middle of its second hiatus, with no indication whatsoever that the series will ever return, which is a shame because there’s potential for Deus Ex to fill a few gaps that other cyberpunk games failed to fill. Whether you’re a fan of sneaking, sabotaging or shooting, in both “shooting the breeze” and “shooting bad guys” varieties, Deus Ex allows you to follow your playstyle of choice. As a founding father when it comes to depicting cyberpunk dystopias in video games, Deus Ex has, in one form or another, been entertaining fans since its original release over 20 years ago. Deus Ex is one of the most respected properties in gaming, and with the success of systems-driven stealth games like Hitman, Dishonored, and Deathloop-as well as scores of people left disappointed by Cyberpunk 2077-there's never been a better time to reclaim the throne.Deus Ex might just be one of the most ambitious franchises in history. But Adam Jensen deserves a proper ending to his story, and I'd love to see Eidos-Montréal return to the series that made its name. I'm delighted some of the old Deus Ex team are still out there making games at the studio, and making good ones too.

deus ex machina game

Whatever happened, Deus Ex remains on ice, and its future is frustratingly uncertain.Įidos-Montréal is still alive and still making great games-most recently Guardians of the Galaxy, which was co-directed by Jean-François Dugas and written by Mary DeMarle. What exactly went on behind the scenes is unknown, but the popular theory is that Mankind Divided didn't sell as well as Square Enix hoped, a follow-up was cancelled, and Eidos-Montréal was reassigned to work on Marvel's Avengers and Shadow of the Tomb Raider with Crystal Dynamics. Yet, despite Mankind Divided ending on a massive cliffhanger and Jensen's story being left unfinished, Square Enix suddenly abandoned Deus Ex. It was a mighty task, but it proved its doubters (myself included) wrong. Eidos-Montréal made two great games, and more than lived up to the Deus Ex name. In both games, a huge amount of love and care went into creating a future that not only looked cool, but was believable too. Jensen also visited a dilapidated, overcrowded slum built to house augmented outcasts, which is a stunning showcase for Eidos-Montréal's environment artists. This time Jensen was after the Illuminati, who orchestrated an event where augmented people around the world turned violent and killed tens of millions of people. There was just one hub this time, the city of Prague, but it was bigger, more intricate, and more detailed than Detroit and Hengsha combined. It's one of the best modern examples of the immersive sim genre, with enough systemic depth to suit a variety of play styles.Ī sequel, Mankind Divided, launched in 2016 for the PC, PS4, and Xbox One, and was even better. Plot elements from the original, including the presence of the sinister VersaLife corporation, begin to creep in, and Jensen finds himself at the centre of something much bigger than himself. In true Deus Ex fashion, the more he learns about the attack, the deeper the conspiracy gets. As Jensen comes to terms with his new body, he hunts for the terrorists who attacked his place of work and left him for dead. Set in Detroit and the double-stacked Chinese metropolis of Hengsha, Human Revolution is a series of atmospheric city hubs and brilliantly designed stealth sandboxes. Jensen, with his stylish black trench coat, sculpted beard, sunglasses-like optical augs, and gruff, weary voice courtesy of actor Elias Toufexis, is a more nuanced character than the original's largely emotionless JC Denton, but similar in spirit. They also introduced us to a new hero, Adam Jensen, a man saved from the brink of death by a suite of invasive augmentations-who, famously, never asked for them. The team, led by director Jean-François Dugas, producer David Anfossi, and lead writer Mary DeMarle, took us back 25 years before the first game, to a world where the controversial concept of mechanical body modification was just beginning to emerge. Related: I'm Enjoying Cyberpunk 2077 A Lot More Now That I've Stopped Expecting It To Be An RPGĮidos-Montréal nailed it. But most important of all, it was a deep systems-driven game that encouraged player creativity, with multiple ways to approach objectives. Art director Jonathan Jacques-Belletête and his team created a beautiful neo-renaissance art style that infused this dark future with an ornate black-and-gold elegance. Eidos-Montréal's vision of a dystopian near-future was wonderfully realised, painstakingly crafted, and intelligently written.

Deus ex machina game ps3#

Deus Ex: Human Revolution launched on PC, Xbox 360, and PS3 in 2011, and not only was it a worthy follow-up to the original Deus Ex, but it carved its own distinctive identity into the series too.







Deus ex machina game